- Shadows! Texture shadows works relatively well now, so I included them in this release. There are still some visual glitches, and the VRAM use is up. I am still looking to make stencil shadows work, man they are gorgeous! In a future version there will be a way to choose the shadow technique.
- Collisions! Now you can crash in some objects of the scene. That was easy to do. This physics engine is full of surprises: its soft-body nature makes robust collisions easy.
- Better Scenery: I have placed buildings all around the two scenes. Drive around and find them. Soon there will be a map. This is the beginning of a game logic.
As always, to file a suggestion or a bug report regarding this release, post a comment here.
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