- 3D sound! I changed the audio library from Audiere to OpenAL. This was a pain, but the result is cool. The sound of each truck is positionned in space, and you can hear distance attenuation and Doppler effect (the sound is picked at the camera). Works even better with a 5.1 sound system. But see below for the catch.
- Water for everybody: now there is three water rendering option. Basic has almost no overhead, Reflection is 2x slower to render, and Reflection+Refraction is 3x slower (but better if you can afford it).
- A port and a new road in the North st Helens terrain, with a boat. Also in the distance a very large ship, which is a work in progress.
- Several bug fixes.
About 3D sound: there seems to be a problem with some hardware-accelerated 3D sound card. My sound card (integrated SoundMAX) seems to have bugs in the sound attenuation function. Distance attenuation does not work properly, and some sounds are played with incorrect volume. These problems appears when the sound is hardware rendered. When the software mode is set, these problems disappears. Si I suppose the problem is in my sound card and not in my code. I am interested in your feedback, to know if on your system the hardware mode sounds as good as the software mode (e.g. does the sound level changes when the camera goes far away from the truck, in character mode), and which sound card you use.
Enjoy!
Hi what point having boat casue we cant drive t it doesnt seem to move and next realease can u add a multiplayer system as it would be fun then.
ReplyDeleteCheers jamie
Downloading now, been checking everyday and it's finally here. So exciting
ReplyDeleteim sad now..the game wont start on my computer i keep getting a "could not load dynamic library error"
ReplyDeletepricorde theres a bug with road as u trun off to go to ship not bit to go to ship road
ReplyDeleteOH i love this physics game! i have played it ever since the v0.17 and the development i still going strong.
ReplyDeletei made a little tip/wish list for the game i the future;D
1 a curain trailer or a reefer trailer with doors/curtain that you can open from the side..
2 a forklift with cargo that can be loaded on the trucks/trailer
3 if possible? make 3d objects (trucks,trailers) high poly. The suspesion and cranes (and stuff like that)should be the same physics system you use now. the game should be allot smoother and runn faster and look great (if im not totaly wrong?)
Once again im a big fan of your great work KEEP IT UP!
Thanks to all for the feedback.
ReplyDeleteI am relieved to know that it is probably my sound card that does not work properly.
Mike: are you sure you are in Direct3D mode? Do you have the latest directx? Do you have a sound card?
For the boats: right now these are just part of the static scenery (they will give a good reason to haul things around). I don't know if I will make them controlable. The physics engine does not simulates buoyancy very accurately, but an amphibious truck may be an interesting project.
Regards,
pricorde
yer pricorde go to me fan forum thers been two people having troubles with there game same proplem
ReplyDeletehow do i download these things? like the version
ReplyDeleteGo to Forum you will get help there
ReplyDeletehow do i get mor trucks in my game i can only hav three
ReplyDeleteThose new dashboards are looking really good. =)
ReplyDeleteI saw this game 3 days ago. It rocks! Engine sounds are great, suspension modelling is great, terrain is cool possibilty of using a truck crane and other stuff is just top notch! I enjoy loading crates on the DAF crane flatbed and then delivering them to specific locations.
ReplyDeleteI wish there could be an option to load all the trucks in game, so I could change them whenever I want to use them for some even cooler actions. Load a crate on a flatbed of the daf ampliroll, then take that flatbed on the back and haul it to a "city" nearby. Then pick up an ampliroll container and deliver it back. Then after ended job with ampliroll go with a 4x4 crane to the ship and pick up a load from it and load it on another truck (maybe on a tatra) and deliver it to another "city". At the ship should be of course some crates or maybe a platform trailer, so that the semi could pick it up and go with it somewhere.
Of course some cargos should be already at some locations, so I won't be returning empty.
In every "city" should be a garbage container, so that skiploader jobs would be cool. And we should be able to deliver it to some big building which could be the utilization plant.
Jobs multitude is only bounded by the people, who are thinking about them.
The only thing, that makes me sometimes nerwous is that trucks are too gummy (especially the crane arm, while having a crate locked) and the lack of manual gearbox.
Differential management and winch would be fun to have and some slippery, boggy terrain.
If this is a good post don't hesitate to copy it on the forum, so that everyone would judge how much sense are my thoughts having :)
Best luck with You truck simulator Pricorde !
AK-47
This Game is Awesome. Checked out the Wiki, Tried to make the soapbox, but It Crashed my game. Anyway, Great Game, and Keep at it, I could just imagine what version 2.30 would look like!
ReplyDeletewellall u need to do is change a few files if u go to teh forum i will do it for you
ReplyDelete