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Wednesday, April 25, 2007

Multiplayer

A Multiplayer mode for RoR is under construction. We made the very first multiplay debug session last night with Thomas. You can see the result in the screenshot section and in this (historic) video he made:



There are still many details to fix, but the first results are very encouraging.
Cheers!

25 comments:

  1. Wow... this was... unexpected. Awesome work, pricorde.

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  2. Awesome. Can't wait for this! Nice work!

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  3. NICE!!! Can't wait. I love this game!!

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  4. Anonymous26/4/07 16:50

    wow!
    hows the fps on slower machines with multiplayer

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  5. multiplayer has negligible impact on the fps, even with lots of players, because the physics processing is distributed across all players. The only technical limit is the required network bandwidth, that increases for each new player.

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  6. Anonymous26/4/07 20:51

    i see,
    and how about server listing?
    or is there 1 server (that runs 24/7)
    olso, when press esc ingame, will there be a popup that askes if oyur sure to leave in the next version?
    cause in multiplayer this will be even more annoying...

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  7. lol did he have a little trouble letting the clutch out in the Tatra? :P :P

    That's very cool, I hope that anyone will be able to host.

    Keep up the good work!

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  8. Aw darn it!
    This is what I get for NOT checking up with RoR main site everyday. I've completely missed this MP thingy... 8-)

    Hehheeh, can't wait to have a rockclimbing competition! =D

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  9. Anonymous1/5/07 20:57

    if you need any testers i'm here ;)

    info@dinsterzz.be
    just mail me and i'll be glad to test ;)

    still can't believe your going multi player :)

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  10. looks good. finally a multiplayer. i cant wait to have a multiplayer dragrace.
    can we still place loads on the map?if not a load shop would be good to have.

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  11. Anonymous16/5/07 14:00

    nice to see it work on a mac.. olso the new roads look cool

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  12. Anonymous16/5/07 14:02

    olso, will there be a chat function?

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  13. IT ISN'T RUNNING ON A MAC!

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  14. danharibo: look in the screenshot section. That's where you can see the Mac version running.

    pricorde: Both me and my 6-year-old son love RoR, so the multiplayer is an awesome development :D Thanks, what you've made is incredible!

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  15. "No, this is NOT the Macintosh port (I still need to buy a mac to make it).
    It is RoR running in Windows Vista, which is running on a Macintosh (using bootcamp)."

    Above text taken from the description of the image. To be clear, it's running on Vista on a mac. :)

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  16. really cool. can’t wait to see the final result.

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  17. -"Is it done yet?"
    -"No..."
    ...
    -"Is it done yet?"
    -"No?"
    ...
    -"Is it done yet?"
    -"No!"
    ...
    -"Is it done.." -"No!!1"
    ...
    -"Is ..." -"Nnn? Aieaargh! *KA-POW!*"
    ...
    ...
    ...

    ;D

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  18. This comment has been removed by the author.

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  19. True, but considering all the new things that are being implemented it's not surprising it takes so long...

    That's not to say I'm not eagerly awaiting this version along with everyone else. Gotta remember to breath every now and then... ;D

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  20. Anonymous5/6/07 19:33

    hi pricorde!
    nice to see the great progress of ror, any rough estimate of when ror 0.32 will be finished?
    so i have something to look out for

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  21. Very nice, cant wait to test it on LAN! Any other new features in upcoming new version?

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  22. looks cool how do i get it

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  23. I am george and Brazil, game rigs of rods, and I did daonload of new rigs of rods game when my computer restarts

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