News and Updates on the Rigs of Rods truck simulator, based on an advanced soft-body physics engine.

Sunday, December 18, 2005

RoR 0.19 is out

A new update before christmas...
This one features:
  • A new semi-truck, in a classic european configuration (2x4 plus 6 wheels trailer).
  • Plastic deformations: in case of a crash, the chassis structure deforms.
  • Stencil shadows done right! I solved most of the bugs that made this shadow mode unusable. Give it a try, they are gorgeous! But they requires a lot of power from the GPU.
  • Optimized collision system. Now the green crane truck is faster.
  • A better internal camera. In internal view you are placed at the driver's position, and on some trucks (the blue and the yellow) you can even see the beginning of what will be a 3D cockpit.
  • And last but not the least, a multithreaded mode that makes a 30% performance gain on a Hyperthreading CPU (like a P4 HT) and possibly doubles the performances of a dual-core CPU!!!
Enjoy!

Sunday, December 11, 2005

Extra terrains

I put online 6 extra terrains that you can add to your RoR install. Theses terrains are preliminary and does not include roads or buildings, but are fun to discover anyway. You can find them in the download section.
The next version of RoR is in progress, but not yet ready. It will feature a semi truck, and several optimization, including a multithreaded mode for Hyperthreaded (HT) and dual core CPUs!